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Dragon Valley: Rise of Corundia

Players: 2-4 | Ages: 13+ | Duration: 30 Minutes per player

Dragon Valley Rulebook

At the fringe of the kingdom lies a dangerous valley, known for spawning deadly orcs and dragons. You and other lords have been charged with completely wiping the valley of all dragon lairs and orc strongholds. As deadly as the task is, if you prove your ability to withstand large onslaughts, you could become the high general of the king's forces before the valley has been conquered. The king will send troops and representatives to aid in your assignment that must be divided among all. Be wary as some gifts will be the targets of the very creatures you are sworn to destroy.

Players divide and select collections of units, upgrades and enemy units. They compete against each other to repel foul beasts and conquer the places from which they spawn.

The main concept of the game is that each player has a keep from which they send archers, knights and trebuchets to defend and attack. The game sends battering rams, orcs and dragons. The monsters attack through a narrow mountain pass that opens up to a valley with orc strongholds, towers and forts. It also has a dragon mountain lair.

Game Play:
One player reveals buildings, friendly and enemy units and special event cards. That player divides the items into "equal" piles and the remaining players each select a pile. The person who divided the piles gets the remaining pile. Players then take their turns dealing with the good and bad items that they received. Points are scored for destroying enemy monster units and successfully completing a siege on enemy territories.

View on Board Game Geek
Miami Dice - Dice Tower Video Review of Dragon Valley
Session Impressions: Dragon Valley
Game Gab: Dragon Valley and Diamond K Games



Dragon Valley Tourneys

Currently only available direct from Diamond K Games at conventions or via email at sales (@) diamondkgames.com. Price: $2 plus S&H.
See Calendar for convention attendance.
Feel free to download and print for personal use, Dragon Valley Tourneys HERE.

About Dragon Valley Tourneys

These mini-games can be used as filler games or during a game of Dragon Valley: Rise of Corundia of 3 or 4 players
while two players are waiting for the division of King's Aid. Purple cubes and/or Unit cubes from the Unit bag are
used to keep track of game play aspects in Dragon Valley Tourneys.

Players start with Jousting. If finished before the other player(s) have completed the dividing in Dragon Valley:
Rise of Corundia, they move on to Archery. If there is still time, they move to the Trebuchet Tourney and afterwards
back again to Jousting. If the dividing is complete, finish any score checks but do not continue. If a scoring
criteria was not met, no player gains score in Dragon Valley: Rise of Corundia from the current tourney. They do keep
the score earned in previous tourneys during this division. Make sure to return any purple cubes to the board and units
back into the cloth bag. The next division starts with the next mini-game.

If players are not comfortable playing traditional Rock Parchment Swords, an alternate is to pull Blue, Red and Yellow
cubes from the bag and secretly selecting one (if enough are there, otherwise use cubes from the board, but remember
where they came from.)


Dragon Valley Hunt for the Fugitive

Now available from the BGG Store


Dragon Valley Kickstarter Rewards

Out of Print

Updated: September 13, 2020                                   Home - Email - Facebook                                   © 2009-2020